Thursday, April 30th, 2009 | Author: Nils
Richard Bartle – the man when it comes to MMO design – held a very interesting talk at IMGDC. In it he’s discussing the different types of MMO designs, and how “social” mmo’s contrast with the linear World-of-Warcraft design and the more freeform games like Eve Online. His talk is definitely worth a read, I just wish there was a recording.
The PDF is here.
Category: Game Design, Worldbuilding

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