I think the map of the collapsing world is now almost done. Of course it’s just a high scale world map, and only the surface world, but as such it’s now fairly complete. I probably need to add some detail here and there – a few more rivers, but not too many; a bunch of former islands, maybe some more cracks and canyons that cut through the surface. And finally I should place at least a handful of cities and assign different parts of the world to different races and cultures.
I am really happy how this map turned out and I can’t wait to do some regional maps. Paint.Net works quite well but it still lacks some features to make it a really “good” raster editor; still, it’s free and quite good already.
The final version of this map is now available.