A long time ago I came up with what I tentatively call “Shattered Grounds”. It is post-apocalyptic fantasy setting, but unlike the trope (in which magic awakes after a nuclear war), it is an actual fantasy setting that experienced a doomsday.
The – as of yet unnamed – world was a normal fantasy world with dragons, wizards, orcs and humans. It also featured a vast underworld, similar to the Underdark from Dungeons & dragons. If anything, this underworld was much more extensive, with underground caverns hundreds of kilometers across.
One day, and without warning, large sections of the surface collapsed into that underworld. The continent-sized caverns caved in, causing huge valleys and lowlands, effectively lowering leaving continent-wide, kilometer-deep scars behind. The oceans of the world flowed into the now exposed underworld, flooding much of it; consequently, with much of the water gone, the surface world turned into a vast desert. Civilization was devastated and the world was plunged into chaos and savagery…
Brian Fargo of inXile wants to create a sequel to the 1988 computer role playing game Wasteland. He’s looking for funds through kickstarter. If you loved Fallout, Wasteland, or old school CRPGs, you should definitely support him. Oh, and, watch the movie, because it turns out, he’s a funnyman. 🙂
By random chance I came across Life after People on local TV tonight – the 2h original version, not the series. While it is hardly perfect – Wikipedia lists some criticisms or omissions, and I can come up with several more – it is still an inspirational film and a good idea to watch if you’re into post-apocalyptic fiction / gaming.
* Tests have shown that it is possible to protect long-duration missions from solar wind using a magnetic shield. * Scientists figured out that Mars’ loss of atmosphere to the pressure from solar wind isn’t a slow, gentle process; instead it is quite violent: Solar Wind Rips Up Martian Atmosphere.