Tag Archives: Post-Apocalyptic

Shattered Grounds – Updated Concept

A long time ago I came up with what I tentatively call “Shattered Grounds”. It is post-apocalyptic fantasy setting, but unlike the trope (in which magic awakes after a nuclear war), it is an actual fantasy setting that experienced a doomsday.

The – as of yet unnamed – world was a normal fantasy world with dragons, wizards, orcs and humans. It also featured a vast underworld, similar to the Underdark from Dungeons & dragons. If anything, this underworld was much more extensive, with underground caverns hundreds of kilometers across.

One day, and without warning, large sections of the surface collapsed into that underworld. The continent-sized caverns caved in, causing huge valleys and lowlands, effectively lowering leaving continent-wide, kilometer-deep scars behind. The oceans of the world flowed into the now exposed underworld, flooding much of it; consequently, with much of the water gone, the surface world turned into a vast desert. Civilization was devastated and the world was plunged into chaos and savagery…

Shattered Grounds - Concept
Shattered Grounds – Concept

Should make for some awesome vistas…

So what’s happening in the world?

Continue reading “Shattered Grounds – Updated Concept” »

Life after People

By random chance I came across Life after People on local TV tonight – the 2h original version, not the series. While it is hardly perfect – Wikipedia lists some criticisms or omissions, and I can come up with several more – it is still an inspirational film and a good idea to watch if you’re into post-apocalyptic fiction / gaming.

Worldbuilding Links for January, 2009

Here’s an assortment of links you might find useful.


* Map-making tutorial using The Gimp.

Inspiration, Locations

* Photos from Paris Exhibition, 1900. In color.
* Abandoned subway stations in New York City
* The Uros people of the Titicaca lake live on floating islands, which is a cool style of living for a conpeople.

Science Fiction Stuff

* Tests have shown that it is possible to protect long-duration missions from solar wind using a magnetic shield.
* Scientists figured out that Mars’ loss of atmosphere to the pressure from solar wind isn’t a slow, gentle process; instead it is quite violent: Solar Wind Rips Up Martian Atmosphere.

NaNoWriMo 2008 Research

* Wikipedia on radioactive fallout
* Wikipedia on fallout shelters and blast shelters
* Mount Weather government bunker
* Gas masks vs bad smells: Gas masks do not filter out odors, unless they are designed for the job, but vick vapor rub is a work-around used by law enforcement and emergency workers.
* Geiger counters
* Compound bowsbow hunting is done in the US