Tag Archives: The New Lands

A New World, Part 2: Assumptions

Before I start working on maps or any such things, I like to “nail down” some of the basic assumptions of a new setting. Basically, my process is a “top-down” approach, but very iterative – I decide on the big issues first, and then bounce back and forth between detail work and large-scale work. If that makes any sense?

First, what is the setting about? Mostly survival and exploration:

  • Man vs Nature: The colonists are short on equipment, supplies, there’s no infrastructure. There used to be natives, but a Tsunami wave has destroyed coastal settlements – there are surely survivors somewhere, but they aren’t easy to reach and might be worse off than the colonists.
  • Man vs Man: Let’s face it, some people just crack when they are in a life-threatening situation. There will be those who will take what they need – or want – without any regard for others. There will be power struggles, either over practical matters or over ideology.

Second, what sort of starting situation have we?

  • The New Lands were discovered a few years ago. The original explorers built an outpost for their own use, but the colonists couldn’t find it (presumably it was destroyed) and settled nearby.
  • The colony fleet consisted of seven ships, the “refugee” fleet of nine. A rough rule-of-thumb for the number of people this gives us could be using thing the Mayflower as an example; she carried 135 people. Our settlement starts of with about 2000 colonists and refugees. This is a large number, but attrition will run fairly high (half of the Mayflower settlers did not make it through the first winter).
  • The colony fleet would include craftsmen, soldiers, trained administrators; in short every type of profession you’d need to set up a settlement that is far from the homeland. The refugee fleet just carried whoever had the random luck to make it on board.
  • Arrival was probably timed to be late winter, very early spring, so that the colony could be established well before the next winter. For dramatic purposes, I will assume that it is late summer/early autumn. This means the colonists can not get farms going. I might change this depending on research.
  • It’s a “humans only” fantasy setting with no, or very limited, magic.


Finally, one word about goals: I’d like this to be a usable mini setting by the end of the month. This probably means that I won’t be able to go into great detail. Of course, if anybody would like to use this setting, I could keep working on it after the Carnival is over.