While I am on the topic of maps… The Map of Thraeton that I showcased last month is now done. That is, as done as it’s going to get without detailed world-building – the place names are mostly placeholders, and so on.
I think it came out quite well, if I may say so myself.
I spent a lot of my spare time working on maps. Here’s what I have to show for my effort.
First off, Thraeton now has mountain ranges. I experimented a little and came up with the following abstract style, which I like a lot.
I am currently working on climate – wind, ocean currents, climate zones.
In between, I revisited that world which started it all, and which gave the name to this website: Enderra. I began by recreating what geography has already been established over the past 17 years. As you can see, this is not the entire planet just yet – the entire “new world” in the west was never mapped out, so it’ll be added later.
I also experimented with drawing pretty national borders. These are very rough, and I’ll have to redraw them as the map evolved, but as a stylistic experiment I think it was quite a success:
Lately, Ive been working on the outline for my Arnâron writing project. I’m behind schedule with the writing, but after my NaNoWriMo experience I really want to nail down the outline before I write even a single line of actual story. I guess there’s no real hurry anyway. I’m on chapter 7 of 12 for my revised outline, the other 5 chapters are basically still bullet point lists.
In addition, I have been working on Thraeton, which is one of my many worlds, and intimately tied to Terra and Arnâron. Specifically, I have been working on its world map. Currently, it looks like so:
One thing noteworthy about this is that I am using Google Earth for visualization. If you ever build a world, give this method a try; the .kml files are well documented and easy to craft.
You can load the current WIP of Thraeton into Google Earth using this .kml file. Enjoy!